PMI-ACP Conflict Management: Levels of Conflict, Root Causes and Collaborative Resolution
Conflict management on an agile team is the work of diagnosing what a conflict is really about and how far it has escalated, then helping the people involved resolve it together rather than ruling on it for them. It is a task in the Leadership domain of PMI's PMI-ACP Examination Content Outline, with two enablers: identify the root cause and the level of the conflict, and promote a collaborative approach to solving it. This lesson explains how to tell healthy debate from harmful conflict, how to read Speed Leas' five levels of conflict and match your response to each, how to find structural root causes and the interests behind fixed positions, when collaborating, compromising, smoothing, forcing or withdrawing fits, how working agreements and decision rules prevent recurring friction, how to handle conflict on distributed teams, and which conflicts must leave the team for a formal process.
On this page10 sections
- What facilitating conflict management means
- Healthy conflict versus harmful conflict
- The five levels of conflict (Speed Leas)
- Matching your response to the level
- Finding the root cause of a conflict
- Facilitating a collaborative resolution: interests, not positions
- Conflict resolution approaches and when each fits
- Working agreements, decision rules and committing to decisions
- Conflict on distributed teams
- When conflict goes beyond the team
- Distinguish healthy task conflict from harmful or hidden conflict, including artificial harmony
- Identify the level of a conflict in Speed Leas' model from the language and behaviour of the people involved
- Match the agile practitioner's response to the level of conflict, from observing to preventing harm
- Find the structural root cause of a recurring conflict and the interests behind each party's position
- Choose between collaborating, compromising, smoothing, forcing and withdrawing for a given situation, and facilitate a collaborative resolution
- Use working agreements, decision rules and disagree-and-commit to prevent and settle recurring friction, including on distributed teams
- Recognise conflicts that must go through a formal channel, such as harassment or policy breaches
What facilitating conflict management means
Facilitating conflict management means helping the people in a conflict understand what it is really about and how far it has escalated, then guiding them to a solution they work out together, rather than ruling on it for them or letting it grow unattended. On an agile team the agile practitioner is a facilitator and coach in conflict, not a judge: the team owns its disagreements, and the practitioner's job is to keep them productive and to step in with the right kind of help when they stop being so.
The PMI-ACP Examination Content Outline lists Facilitate conflict management as a task in the Leadership domain, with two enablers that give this lesson its structure:
- Identify the root cause and the level of the conflict. Before acting, find out what the conflict is really about (often something structural, not personal) and how intense it has become.
- Promote a collaborative approach to solve the conflict. Help the parties solve it together, choosing a different approach only when the situation calls for one.
Two ideas run through both enablers. First, not all conflict is bad: open disagreement about the work is how teams find better solutions, so the aim is to manage conflict, not to eliminate it. Second, the response must fit the situation: a calm technical debate, a guarded stand-off, an outage-time disagreement and a case of harassment each need something different from the practitioner.
Scope note: general problem solving with root cause tools such as Five Whys and Ishikawa diagrams is covered under the Leadership task Facilitate problem resolution; emotional intelligence and reading non-verbal cues sit under Empower teams; creating psychological safety and the team's initial working agreements belong to the Mindset domain; and the enabler Commit to the team's decisions even in disagreement belongs to the Mindset task Promote collaborative team environment, which the Leadership domain's introduction echoes. This lesson uses those ideas only where conflict needs them.
Healthy conflict versus harmful conflict
Healthy conflict is disagreement about the work, such as designs, priorities or approaches, that people argue openly and that ends in a decision; harmful conflict is when the disagreement turns into a contest between people, or goes underground. Agile teams depend on the first kind. Self-organizing teams make better decisions when members challenge ideas, surface risks and test each other's assumptions.
The warning sign is often too little visible conflict, not too much. Patrick Lencioni called this artificial harmony in The Five Dysfunctions of a Team: meetings are smooth and polite, but concerns surface only in corridors, decisions quietly fail to stick and problems the team could have caught are found later. Silence of this kind is not consensus. It means people do not feel safe, or do not see the point, in disagreeing out loud.
| Signal | Healthy task conflict | Unhealthy or hidden conflict |
|---|---|---|
| Focus | The problem, data, options | People, blame, who is right |
| Language | Questions, specifics, shared goals | "Always", "never", vague answers, silence |
| Outcome | A decision the team commits to | Decisions reopened elsewhere, private complaints |
| Visibility | Argued openly in team sessions | Withheld in the room, voiced afterwards |
The practitioner's job with healthy conflict is to protect it. Lively debate can look like dysfunction to people who are not used to it, such as a stakeholder sitting in on a design session for the first time. When the debate stays on the work, attacks no one and ends in decisions, the practitioner explains why it is a strength and leaves the team to it, while continuing to watch for the signs of escalation described in the next section.
With a team that avoids debate, the practitioner makes challenge routine and safe, so that disagreeing no longer depends on someone's courage. Examples include rotating a "challenger" role whose job in a refinement session is to find the weak spot in the leading option, inviting quieter or newer members to speak before senior ones, and agreeing as a team that ideas are tested while people are respected. The test of any technique is whether it brings disagreement into the open where the team can use it. Anything that lets status settle the question, or moves disagreement out of the team's view, keeps the conflict hidden instead of making it productive.
The five levels of conflict (Speed Leas)
Speed Leas' model describes five levels of conflict, from a problem people are solving together to a fight in which they want to harm each other, and each level can be recognised from the language and behaviour of the people involved. Leas developed the model for congregations; Lyssa Adkins brought it to agile teams in Coaching Agile Teams, and it is a widely used way for agile practitioners to gauge how intense a conflict is before deciding how to respond.
| Level | Name | What people are trying to do | What it sounds and looks like |
|---|---|---|---|
| 1 | Problem to solve | Solve a shared problem | Open, factual, specific; people share information, ask about each other's approach and focus on the shared goal |
| 2 | Disagreement | Protect themselves | Guarded and vague ("it's fine"); details held back; people document conversations to cover themselves, want concerns on record and talk to others about the problem rather than to the person |
| 3 | Contest | Win | Overgeneralisations ("you always", "you never"), personal blame, keeping score of who has won, people starting to take sides |
| 4 | Crusade | Defend a principle and protect their group | Stable factions that meet separately, the issue framed as principle or ideology, the other side seen as beyond persuading; parties may refuse to work together |
| 5 | World war | Destroy or harm the other side | No communication at all, threats, sabotage of the other side's work, the aim of harming people |
Telling neighbouring levels apart is what most questions on this model require:
- Level 1 vs level 2: at level 1 people still say what they think and why. At level 2 they have become self-protective and cautious. A designer who used to explain her reasoning in detail and now answers a developer's questions with "whatever works" and copies her manager on every reply has moved past level 1, even though nobody has attacked anyone.
- Level 2 vs level 3: keeping records to protect yourself is level 2; keeping score of who won, and overgeneralising about the other person, is level 3. The shift is from self-protection to wanting to win.
- Level 3 vs level 4: at level 3 individuals compete; at level 4 they have formed factions around a principle. Talking to others for advice is not the same as recruiting a side.
- Level 4 vs level 5: hardened factions, even ones that will no longer work together, are still level 4. Level 5 needs the intent to harm: threats, reverting or sabotaging the other side's work, total breakdown of communication.
The absence of threats or personal attacks does not mean a conflict is low-level. Diagnose from all the signals together, and remember that a conflict can move up or down the levels over time.
Matching your response to the level
The right response depends on the level: the higher the conflict, the more structure the agile practitioner provides, from simply observing at level 1 to acting to prevent harm at level 5. Using a level-1 response on a level-4 conflict achieves nothing, and using a level-4 response on a level-1 disagreement takes the problem away from people who could have solved it themselves.
| Level | Practitioner response | What it looks like in practice |
|---|---|---|
| 1 Problem to solve | Let the team collaborate; observe | Stay out of a respectful debate, watch for escalation, help the team reach consensus if asked |
| 2 Disagreement | Support | Create a safe setting in which each person can speak openly, and help the two talk the issue through together |
| 3 Contest | Get factual; negotiate; accommodate where needed | Bring the parties back from blame to the facts of the issue and help them negotiate what to do next |
| 4 Crusade | Shuttle diplomacy | Meet each side separately, hear its concerns and relay them, until the sides can safely be brought together again |
| 5 World war | Do whatever is needed to prevent harm | Separate the parties and stop further harm to people; involve the organisation's formal processes |
Two traps appear often. The first is staying hands-off too long: observing is right at level 1, but once people have become guarded and the working relationship is visibly suffering, trusting them to self-organise is no longer a reason to wait. The second is over-escalating the response: at level 3 the parties still share a goal and still talk, so they need help getting back to facts and agreeing next steps, not to be kept apart.
The logic behind the higher levels is about what the parties can still do. At level 4 each camp hears the other only through its principle, so joint sessions harden positions; separate conversations come first, and the sides meet again only when each has been heard. At level 5 the aim is no longer agreement at all: the first duty is safety, so the practitioner separates people and brings in the organisation's formal processes before any thought of reconciliation.
At low levels, let the team resolve it
At level 1, a servant leader lets the team work through low-level conflict itself and coaches it to do so, because a team that relies on a referee never learns to resolve its own disagreements. A respectful debate is the team doing its job. The practitioner's opinion on the technical question, or inexperience with the team, does not change that; stepping in to steer the outcome, redirect it or postpone it takes ownership of the problem away from the people who have to live with the answer.
The same principle explains a common anti-pattern. A practitioner who settles every small dispute personally feels efficient, but each ruling teaches the team that disputes belong to someone else, so more of them arrive. The fix is to hand the skill back: coach the team on how to settle routine disagreements among themselves, for example by agreeing simple decision rules, rather than moving the referee role to another person.
Letting the team resolve conflict is not the same as ignoring it. The practitioner keeps watching for the signs of escalation described above, and moves from observing to supporting as soon as the language and behaviour show the conflict has moved beyond a problem to solve.
Finding the root cause of a conflict
The root cause of a conflict is the condition that keeps producing it, and on teams it is very often structural, not personal: an unclear shared definition, conflicting goals or incentives, unclear roles, a scarce resource, or a rule that people cannot actually keep. Addressing the personalities or the tone while that cause remains only buys a short pause before the next clash.
| Underlying cause | How it might show up | What addresses it |
|---|---|---|
| Missing shared definition | Designers and developers argue about whether a design is "approved" and ready to build | The groups agree a shared definition (for example a definition of ready) that both use |
| Conflicting incentives | An analyst rewarded for fast report turnaround and an engineer rewarded for pipeline stability clash over every schema change | Work with whoever sets the objectives to align them |
| Scarce shared resource | Two members compete every week for the team's one licence of a load-testing tool | The team agrees how the resource is shared and booked |
| Rule that cannot be kept | A one-hour response rule for support tickets keeps being broken because only one person knows the billing system | The team revisits the rule and how knowledge and work are shared |
| Competing priorities above the team | Two business units each tell the team's only data engineer their request is most urgent | The owners of the priorities agree them together |
A useful habit is to ask "what are these people competing over, and why does it keep recurring?" before working on how they talk to each other. Feedback coaching or a reminder about respect cannot outlast an incentive scheme or a resource shortage that pits people against each other. When the cause lies outside the team, the practitioner works with the people who control it.
Read the constraints in the situation, too. A resolution that depends on something the scenario says is unavailable, or on a decision that has already been made, does not end the conflict now. The resolution that fits is the one the people involved can actually put into effect.
Facilitating a collaborative resolution: interests, not positions
A collaborative resolution follows a simple sequence: agree what the problem is, agree what a good outcome must achieve, generate options together, and only then choose. Starting with solutions is the most common mistake, because each person arrives with a preferred answer and the session turns into a contest between them.
- Agree a shared statement of the problem. Before anyone presents a solution, both parties describe the problem in words they both accept.
- Uncover interests. Ask what each person needs and why (see Interests, not positions below).
- Agree the criteria. Together, define what a good outcome must achieve, so options can be judged against something both accept.
- Generate options before judging any. Build several possibilities together; separating creating from evaluating stops the first idea from anchoring the discussion.
- Choose and commit. Select the option that best meets the criteria, using the team's decision rule.
What makes this collaboration is that the parties work on the problem jointly and look for an option that meets both sets of needs. If one side simply concedes, if each gives up part of what it wanted, if differences are set aside for the sake of peace, or if someone with authority decides for them, a different approach has been used; the next section compares them.
Interests, not positions
A position is the solution a person insists on; an interest is the need or concern that makes them insist on it, and conflicts that look deadlocked between positions can often be solved by meeting both interests. The distinction comes from Roger Fisher and William Ury's principled negotiation (Getting to Yes) and is at the heart of a collaborative approach.
Repeating positions, gathering more arguments for them or looking for a midpoint between them all keep the discussion on positions. Good interest questions are open and about the person's needs: what would this solution protect or make possible for you, and what worries you most about the alternative?
For example, an operations lead insists that releases happen only late on Saturday nights, while a developer insists on releasing every weekday. Asked what the positions protect, the operations lead names minimal customer impact and someone available to roll back; the developer names small changes and fast feedback. An option that meets both might be frequent releases at the daily low-traffic hour, with on-call cover and an automated rollback. That is collaboration. Settling on two releases a week is a compromise: each side gives up part of what it wanted, and neither need is fully met.
Conflict resolution approaches and when each fits
There are five classic approaches to resolving conflict, and collaborating (problem solving) is the preferred one on agile teams whenever the issue matters and there is time, but each of the others is the right choice in particular situations. The names below follow PMI's usage; the Thomas-Kilmann model describes the same five modes as competing, collaborating, compromising, avoiding and accommodating.
| Approach | What it does | When it fits | Risk if overused |
|---|---|---|---|
| Collaborate / problem solve | Works through both parties' concerns to a solution that fully satisfies both | The issue matters, the relationship matters and there is time | Too slow for trivial or urgent issues |
| Compromise / reconcile | Each side gives up part of what it wants to reach a solution both accept | Time is short, views have equal merit, a temporary answer is acceptable | Nobody fully gets what they need; the issue may return |
| Smooth / accommodate | Emphasises areas of agreement and plays down differences | The difference is small, or keeping harmony matters more than the point | Real issues are papered over |
| Force / direct | One view prevails, decided by whoever has the authority | Emergencies, or when the team has already agreed who decides | Damages commitment if used outside those cases |
| Withdraw / avoid | Steps back from the conflict, postpones it | Cooling-off time is needed, or the issue will resolve itself | Problems grow while ignored |
Choosing well means matching the effort to the stakes, the time available and any decision rule the team has already agreed:
- Low stakes: when the options are equally workable and little depends on the choice, a full interest-based session costs more than the issue is worth. The practitioner helps the team settle it quickly, with a timeboxed method the team accepts, so it stops consuming time and does not come back.
- Short-term pressure: when a decision is needed before there is time to collaborate properly and both views have merit, a compromise that is explicitly temporary keeps work moving, provided the fuller conversation still happens.
- Small differences: emphasising what the parties agree on and moving on is smoothing; it suits issues that do not matter much and would cost more to argue than to let go.
- Emergencies: under real time pressure the team relies on the decision rule it agreed in advance, such as a named role making the call, and reviews the disagreement once the emergency is over. A decision rule agreed calmly beforehand is what makes a forcing decision acceptable in the moment.
Working agreements, decision rules and committing to decisions
Recurring friction is best handled by the team agreeing, or updating, its own working agreement, because people keep agreements they wrote and ignore rules imposed from outside. If members keep scheduling meetings over each other's focus time, for example, the practitioner facilitates a team conversation that ends in a shared norm the team itself owns.
- Agreements age. An agreement describes the team as it was when it was written. New members, new locations or time zones, new tools and new kinds of work all create situations it never anticipated, and arguments over those gaps are a signal to revise it, ideally as a regular retrospective habit.
- Organisation-wide charters are input, not a substitute. A standard code of conduct can inform the team's agreement, but the team still writes, owns and maintains its own; a document it never discussed earns compliance at best.
- Rules that keep causing friction need a second look. If people clash because a rule cannot be kept, ask why, and let the team change the rule or the way it organises the work. Enforcing the rule harder leaves the cause in place.
Working agreements usually include a decision rule: how the team decides when views differ (for example, deciding once everyone can support a choice, or giving a named role the call during incidents). With a support-based rule, members do not have to agree that the choice is the best one; being fully heard and able to support it is enough. Once that point is reached, the practitioner confirms the decision and asks everyone to commit to it, rather than prolonging the debate or waiting for unanimity.
The practice that follows is often called disagree and commit; PMI's outline phrases it as committing to the team's decisions even in disagreement. Members argue their view fully while the team is deciding, then support the decision once it is made, and bring any genuinely new evidence back to the team through its normal process. The phrase comes from management practice, not from the Agile Manifesto, but it expresses the same respect for team decisions. Acting against a decision outside that process breaks the commitment. When it happens, the practitioner's first step is a private, respectful conversation with the person about their concerns and the agreement they share with the team.
Conflict on distributed teams
Conflict on distributed teams escalates faster in text, because tone is easy to misread and the non-verbal cues that soften a disagreement are missing, so heated written exchanges should move to a private, real-time conversation, ideally by video. The medium is part of the problem: more written words, however well meant, tend to feed it, while a live conversation between the people involved lets them hear each other.
Two refinements matter:
- No overlapping hours is a scheduling problem, not a reason to stay in text. The people involved pause the written exchange and agree a time to talk, even if one of them starts early or finishes late that day. This matters more when others outside the team can see the channel. The resolution still belongs to the two people in the conflict.
- Prevent the pattern with a team agreement. If written arguments keep turning sharp, the team can add a trigger to its working agreement, such as moving a thread to a live call after a few tense replies. An agreement the team owns scales; relying on one person to police every thread does not.
When conflict goes beyond the team
Some conflict is outside the team's authority and must go through the proper channel: harassment and discrimination, breaches of mandatory organisational policy, and competing priorities set above the team. Facilitation and self-organisation apply to how the team works; they do not apply to people's safety or to rules the team does not own.
| Situation | Why the team cannot settle it | Proper route |
|---|---|---|
| Repeated mocking comments about a colleague's age or religion | Harassment and discrimination are conduct and safety matters, not disagreements about the work | The organisation's HR or equivalent conduct process, with support for the person affected |
| A member who keeps pasting production passwords into team chat, against security policy, after being asked to stop | The team owns its ways of working, not mandatory policy; it cannot grant exceptions | The organisation's security (or relevant compliance) process |
| Two department heads each telling a shared designer their work comes first | The priorities belong to the people who set them, not to the person caught between them | Bring the priority owners together to agree; escalate to a sponsor only if they cannot |
| Team members' objectives set against each other by their managers | Incentives are set outside the team | Work with the managers to align objectives |
The order still matters. For priority conflicts, the first step is a collaborative conversation between the people who own the priorities; escalation is the fallback. For harassment there is no collaborative first step: it goes to the formal process, because asking the person affected to resolve it with the person harming them is itself unsafe. Escalating ordinary team disagreements to managers, by contrast, is a sign of reaching for authority too early.
Tip. Questions on this task are mostly short team scenarios asking what the agile practitioner, scrum master or a team member should do, do first or most likely conclude: disagreements at different levels of intensity, recurring clashes with a structural cause, deadlocks between fixed positions, decisions that someone keeps reopening, friction in hybrid and distributed teams, and conflicts that involve harassment, policy or competing priorities. Some items describe what people say or do and ask you to identify the level of conflict in Speed Leas' model, or describe a practitioner's action and ask which conflict resolution approach it is. Several items are multiple response.
- Open disagreement about the work that ends in decisions is healthy; no visible disagreement at all is a warning sign.
- Speed Leas' levels: 1 problem to solve, 2 disagreement (self-protection), 3 contest (winning, 'always/never'), 4 crusade (factions and principle), 5 world war (intent to harm).
- Match the response to the level: observe at 1, support at 2, get factual and negotiate at 3, shuttle diplomacy at 4, prevent harm at 5.
- Let the team resolve low-level conflict itself and coach it to do so; a practitioner who referees every dispute gets more disputes.
- Look for the structural cause first: unclear definitions, conflicting incentives, scarce resources or unworkable rules.
- Ask what each position protects or makes possible; meeting both interests is collaboration, splitting the difference is compromise.
- Collaborate when the issue matters and time allows; decide trivial issues quickly, compromise under short-term pressure, and follow the agreed decision rule in emergencies.
- Recurring friction is solved by the team's own working agreement, kept current; once the team decides, disagree and commit.
- Move heated text arguments to a private live call, and route harassment, policy breaches and priority conflicts to their proper owners.
Frequently asked questions
What are Speed Leas' five levels of conflict?
Speed Leas' model has five levels. Level 1, problem to solve: people share information openly to solve a shared problem. Level 2, disagreement: people become guarded and self-protective. Level 3, contest: people want to win, overgeneralise with 'always' and 'never' and keep score. Level 4, crusade: factions form around a principle and see the other side as unable to change. Level 5, world war: the aim is to harm the other side, with threats, sabotage and no communication. Lyssa Adkins popularised the model for agile teams.
How should an agile practitioner respond at each level of conflict?
At level 1 the practitioner lets the team collaborate and keeps observing. At level 2 the practitioner provides support, creating a safe setting in which each person can speak openly. At level 3 the practitioner brings the parties back to the facts and helps them negotiate. At level 4 the practitioner uses shuttle diplomacy, meeting each side separately and relaying concerns until they can meet again. At level 5 the priority is to separate the parties and prevent harm.
Is conflict on an agile team a bad sign?
Not necessarily. Open disagreement about designs, priorities and approaches, without personal attacks and ending in decisions, helps a self-organising team make better choices and should be protected. A team that never disagrees, accepts every proposal immediately and then complains privately is more worrying: that pattern, often called artificial harmony, means disagreement is being withheld.
What is the difference between collaborating and compromising in conflict resolution?
Collaborating, also called problem solving, works through both parties' underlying interests to find a solution that fully satisfies both, and usually takes more time. Compromising means each party gives up part of what it wants so that both can accept the result. Compromise is a sound short-term choice when time is short and both views have merit, but it leaves neither side fully satisfied.
What is the difference between a position and an interest in a conflict?
A position is the specific solution a person demands, such as 'releases only on Saturday nights'. An interest is the need behind it, such as 'customers must not be disrupted and someone must be available to roll back'. Asking what a position protects or makes possible reveals the interest, and options that meet both parties' interests are often invisible while the discussion stays on positions.
When should an agile practitioner escalate a team conflict?
Escalation is right when the conflict is outside the team's authority. Harassment or discrimination goes straight to the organisation's HR process, and a breach of mandatory policy goes to the relevant compliance process. Competing priorities between product owners are first discussed by those owners together and escalated to a sponsor only if they cannot agree. Ordinary disagreements about the work stay with the team.
What does disagree and commit mean on an agile team?
Disagree and commit, which PMI's PMI-ACP outline phrases as committing to the team's decisions even in disagreement, means members argue their views fully while the team is deciding, then support the decision once it is made, even if they still prefer another option. Anyone with genuinely new evidence brings it back to the team through its normal process. The phrase comes from management practice rather than the Agile Manifesto. When someone acts against a decision, the practitioner starts with a private conversation.
How should conflict be handled on a distributed team?
Heated arguments in chat or other written channels should move to a private, real-time conversation, ideally a video call, where tone and non-verbal cues are visible. If the people involved share no working hours, they pause the thread and agree a time for a call. Teams that see the pattern repeat can add a trigger to their working agreement, such as moving a thread to a live call after a few tense replies.
Source
This lesson covers the "Leadership" domain of the official PMI-ACP exam guide. Vendors revise their guides — check the source for the current version.
- PMI-ACP Examination Content Outline (November 2024, rev. March 2026) — Project Management Institute
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